Artshare - Collectron

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Artshare - Collectron is a contribution to the STARTS IoT Methods. The method is based in a system of interaction - COLLECTRON - that allows for easy content input and manipulation. It is a method of co-creation divided in two basic steps. The first step of co-creation is the development of content based on the notion of information topology. The second step of co-cretion is the interaction with COLLECTRON, normally mediated by an artist, stimulating creative participation.

COLLECTRON

COLLECTRON is a platform for knowledge, a hybrid and collective space that allows all people, including those with special needs, to share information and generate knowledge through artistic practices, using their own bodies as interfaces to access, manipulate and exchange information among themselves. This platform allows easy integration of information about events, places of interest or any other information, as well as the presentation of pre-existing installations / performances, such as "https://artshare.pt/projects/vooruit/vooruit.php Vooruit Time Machine", "Opening Reading Frames", "Sound = Space Camera Based","Skilled Surprise" and others, making them available to the public. COLLECTRON is an excellent tool for workshops. The most relevant workshops developed with COLLECTRON were COLLECTRON - Rio de Janeiro and COLLECTRON - Cabo Verde.

INFORMATIONAL TOPOLOGIES

Informational topologies allow:

  • Relating content with specific positions in space: By positing themselves on a specific location in space, participants trigger digital content – static or dynamic imagery and sounds.
  • Manipulating content through physical body: By creating shapes with their own body, participants are able to manipulate parameters related with the content.
  • Multiple Simultaneous Users: Up to 20 participants can be simultaneously engaged with the system, both in installation and workshop mode.

TECHNICAL

COLLECTRON is a well-structured scheme and a computer platform consisting of a clearly defined hardware architecture working on in-house developed software framework. This platform based on a system composed of commonly accessible hardware tools such as video projectors, webcams, sound system, server, etc. runs over software programmed in C++ programing language, based in the OpenFrameWorks library. The technical schematics and its description pre-set principles for further development of applications, focusing on the concept of Informational Topologies that allows a group of users to observe themselves in a visual environment, access, manipulate and share information between themselves, and also enter information in the system. As a computer platform COLLECTRON is an underlying system for further application and program development. It’s main computer architecture predicates its own interaction scheme, where a human body serves as a user interface.

RESEARCH

COLLECTRON and INFORMATIONAL TOPOLOGIES are the outcome of the SKILLED ART research and development project. SKILLED ART was a project on interface research and development and associated strategies for the creation and maintenance of transdisciplinary communities of knowledge. Human-computer interfaces were developed targeting telematic human-human and human-avatar interactions. SKILLED ART was lead by ARTSHARE in co-promotion with the UNIVERSITY OF PORTO, the UNIVERSITY OF AVEIRO, both in Portugal and the PLANETARY COLLEGIUM, in the United Kingdom. SKILLED ART was an EUREKA project partially funded by the EUROPEAN UNION